To make this short and simple.
I have TCP socket in my unity project that receives communication from a python script (in a separate python app, using Spyder right now).
Is it possible to somehow combine these two programs into one concise app?
I am pretty sure Unity does not have this capability built in (if it does please let me know). Is there a work around? Am I able to create like an umbrella app using different software to start up both programs.
Unfortunately there is no easy way to do this. The reason other languages like JavaScript works in the same Dev environment as Unity is due to both being supported by DotNet. Python is not supported on dotnet.
However, there is a way to communicate between the applications. This still won’t be one application, but rather they are just in the same folder. The way to do this is through PowerShell. Send and receive information to and from powershell using C#. PowerShell by extension can call and recieve inputs and outputs from Python.
its not an easy thing to do but it is possible.