Combining render textures

I’m new to unity and working on a project where I have to take two cameras and combine the feeds into a single render texture. I’ve been looking around but so far I’ve only found how to combine normal textures and nothing on render textures. Is there a way to combine render textures? If not, is there another way to combine the feed from two or more cameras into a single viewing area of some kind?

Create a material + shader with 2 texture properties. Drag the two camera render textures into the material and then blend them as you prefer with the shader…