Combining sprites in shader graph

I’m looking to create a shader in shader graph that combines 2 sprites, with 1 on top of the other. For example, if I had image 1 and image 2 as separate sprites, I would want to get image 3 as the result. I tried using the Add node, but it messes with the colors, and I want one to appear as if it were on top of the other. How can I do this?



Use the blend node in overwrite mode.