Hi, I’ve been trying to archive my app into TestFlight from Xcode 15.2, however I keep receiving errors that are related to the Il2cpp. Is there anybody who could help me understand its cause and any fix to this? Thanks. My project was originally built on the editor version 2023.2.11f1. Also error files provided below.
Output
fatal error: cannot open file ‘Il2CppOutputProject/IL2CPP/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Activation/ActivationServices.cpp’: No such file or directory
1 error generated.
*** il2cpp build failed (70.52 seconds - 0:01:10), 419 items updated, 424 evaluated
ExitCode: 3 Duration: 1m:10s
Failed:
Unity.IL2CPP.Compile.CompileFailedException: Failed:
at Unity.IL2CPP.Compile.CompilationDriver.Run(TinyProfiler2 tinyProfiler, Il2CppCommandLineArguments il2CppCommandLineArguments, String il2CppInvocationString, String directoryHoldingIl2Cpp, String distributionDirectory) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Compile/CompilationDriver.cs:line 61
at Program.$(String[ ] args) in /Users/bokken/build/output/unity/il2cpp/il2cpp-compile/Program.cs:line 26
at il2cpp.Compilation.CompilationDriver.RunOutOfProcess(TinyProfiler2 tinyProfiler, Il2CppCommandLineArguments il2CppCommandLineArguments) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Compilation/CompilationDriver.cs:line 80
at il2cpp.Program.DoRun(TinyProfiler2 tinyProfiler, String[ ] args, Il2CppCommandLineArguments il2CppCommandLineArguments, Boolean throwExceptions) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 260
Command PhaseScriptExecution failed with a nonzero exit code
9782364–1402977–Build Unity-iPhone_2024-04-20T8-36-56 pm.txt (2.39 MB)
