CommandInvokationFailure: Failed to re-package resources (ONE MORE TIME QQ)

Hello guys, Ive oppened almost every single link on the internet trying to find the error source of this bug… Can I have some insight? pls pls pls

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\jvmasaru\AppData\Local\Android\sdk\build-tools\24.0.0-preview\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/jvmasaru/AppData/Local/Android/sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.vr.cardboard:com.testador.teste:vr.gvr.platform.unity -S "C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res" -S "C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\unity-android-resources\res" -S "C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\unityvractivity\res"

stderr[

]
stdout[
Configurations:
 (default)

Files:
  AndroidManifest.xml
    Src: () AndroidManifest.xml

Resource Dirs:
Including resources from package: C:\Users\jvmasaru\AppData\Local\Android\sdk\platforms\android-23\android.jar
applyFileOverlay for drawable
trying overlaySet Key=ic_settings_48dp.png
trying overlaySet Key=quantum_ic_arrow_back_white_24.png
trying overlaySet Key=quantum_ic_arrow_downward_white_24.png
trying overlaySet Key=quantum_ic_arrow_upward_white_24.png
trying overlaySet Key=quantum_ic_settings_white_24.png
trying overlaySet Key=transition.png
trying overlaySet Key=app_banner.png
trying overlaySet Key=app_icon.png
applyFileOverlay for layout
trying overlaySet Key=back_button.xml
trying overlaySet Key=transition_view.xml
trying overlaySet Key=ui_layer.xml
trying overlaySet Key=ui_layer_with_portrait_support.xml
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable\app_icon.png
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable\ic_settings_48dp.png
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_back_white_24.png: 154% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_back_white_24.png: 138% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_back_white_24.png: 129% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Proj ect 6\Temp\StagingArea\a   (ndroid-lpibraries\cardboard_rocessed image anC:\Users\jvdroid_commasamonr\ru\Documents\Nees\dwrawable Unity Project 6\Tem\ic_settingps_48dp.pn\StagingArea\android-libraries\cardboard_android_cg: om172% sizmon\res\drawable-xxhe ofd sopi-v4\quantum_ic_arrow_back_white_24.png: urc1e)3
6% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\TProcessing imageemp\StagingAre: a\androiC:d-librari\Users\jvmasareu\Dos\cardboarcumentsd_android_c\New Unity Project 6\Tempommon\res\d\StagingArrawable-xxxhdpi-v4\ea\android-libraries\qcardboard_android_commoun\res\drawable-ldrtl-mdpi-antum_ic_arrow_back_white_24.png
v17\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-mdpi-v17\quantum_ic_arrow_back_white_24.png: 152% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-hdpi-v17\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-hdpi-v17\quantum_ic_arrow_back_white_24.png: 140% size of source)
Processing image: C:\Users\jvmas aru  \Documents (\New Uprocnity Project 6\Temp\StaesginsedgArea\a ndroiid-librarimes\cardboard_android_common\res\drawable-ldrtl-xhdpi-v1ag7\quantum_ic_arrow_beack_ whiteC:_24.png
\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_back_white_24.png: 113% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-xxhdpi-v17\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-xhdpi-v17\quantum_ic_arrow_back_white_24.png: 122% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-xxxhdpi-v17\quantum_ic_arrow_back_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-xxhdpi-v17\quantum_ic_arrow_back_white_24.png: 133% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_downward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_downward_white_24.png: 146% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_downward_    (procewhissed image te_24.png
C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-ldrtl-xxxhdpi-v17\quantum_ic_arrow_back_white_24.png: 109% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_downward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_downward_white_24.png: 142% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_downward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_downward_white_24.png: 147% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_downward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_downward_white_24.png: 135% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_upward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_upward_white_24.png: 130% size of source)
Processing image: C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_upward_white_24.png
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardboard_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_downward_white_24.png: 131% size of source)
    (processed image C:\Users\jvmasaru\Documents\New Unity Project 6\Temp\StagingArea\android-libraries\cardbo
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

help pls QQ