When reading the License Agreement, I am confused by the the definition of “commercial entity.” If an independent developer (e.g., coding in their basement after work) creates a game and makes it available in the iTunes App Store, are they counted as a “commercial entity?” And if so, is their annual family income taken into account?
In other words, if the developer and their spouse make more than $100,000 pre-tax, do they have to pay for Unity Pro? Or do you only take into account money earned from games created with Unity?
From the agreement:
Unity Free, which include the free
platform add-on products, may not be
licensed or used by a commercial
entity with annual gross revenues
(based on prior fiscal year) in excess
of US$100,000, or by an educational,
academic, non-profit or government
entity with a total annual budget for
the entire entity (based on prior
fiscal year) in excess of US$100,000.