Hey there,
probably an absolutely abundant question but I have to ask anyways as it is a game changer at the moment for us.
We are planning to pitch a client of ours with a Unity3D build for a product presentation. However, he is asking wether he can or can not display it on the web with WebGL. Naturally I told him all platforms will be possible but WebGL as it is still in beta phase and thus of course not for commercial use available yet. (or for any use outside of beta).
However, is this really the case OR could we use the 5.x WebGL export to build a webGL demo and let our client use the demo online?
The Project would run by the end of January / February 2015. So either a yes on semi commercial use or a peek on release would be incredible ![]()
If we could use the WebGL in this pitch it would be incredible.
But of course: If not , i’ll find another way to convince the client ;).
Thanks