How can I change the number of faces rendered in a standard GameObject (a sphere for example)?
You can't. The primitives are meant to be placeholders for real geometry. Model that real geometry in a modeling app and then import it.
How can I change the number of faces rendered in a standard GameObject (a sphere for example)?
You can't. The primitives are meant to be placeholders for real geometry. Model that real geometry in a modeling app and then import it.