The company I work for manufactures large construction machinery, I work in the department that develops the controls. I need to create a fairy simple visualizer and I’m wondering if Unity 3D would be a good way to do this. I’m asking in networking because I already know the graphics, physics and animation are up to the task, I just want to find out about ways that Unity can use data from other software on the same machine. In this example the real control software (LabView, C++, ect) would generate commands to the motors or hydraulics, and unity would make an model of the machine mimic the movements commanded. Engineering simulation level dynamics are not required, just acceleration and collision, but I’m not sure how the programs would communicate.
If anyone can tell me about a good way to do this, even just to suggest the topic I need to read about, it would be appreciated,
Thanks