Community contributions to packages, more GitHub please

Recently I’ve noticed that GitHub - Unity-Technologies/Graphics: Unity Graphics - Including Scriptable Render Pipeline has not only scriptable pipeline packages but also vfx and shader graph. There was a certain feature that was missing in VFX graph that required only one line change Expose PointCacheAsset textures by kamyker · Pull Request #2030 · Unity-Technologies/Graphics · GitHub. It was nice to see that my PR got accepted in 4 days.

I have similar changes in other packages lying around as embedded ones in my project. I could try to show them on forums but generally it’s a waste of time as there’s high chance of no one from Unity seeing them.

This brings up a question: why more (or even all) packages are not on GitHub? If that was the case users would also have motivation to improve them. Not to mention how much time of using messy forums would be saved.

Cheers
Me wondering if someone will read this…

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The State of Unity & Packages in 2020 page-8#post-5637319

In fact that repository is no longer visible.

There was a time when some packages were in GitHub and the maintainers were active on the issues responding and even accepting PR.

Then came the decision that not only were they not going to accept PR but not even issues and they had to report through the Unity issue tracker with the consequent bureaucratic problem of not being able to talk directly to the developers and having to talk to QA fellows.

And what has already killed everything is that public repositories have become private and we can no longer even see them.

Instead of getting better they get worse…