I have tried re writing it but I cannot fix this I have no clue I have the bracket there but am I missing something?
Screenshot of error
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
public GameObject target;
public float followAhead;
private Vector3 targetPosition;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
targetPosition = new Vector3(target.transform.position.x, transform.position.y, transform.position.z);
if (target.transform.localScale.x > 0f) ;
{
targetPosition = new Vector3(targetPosition.x + followAhead, targetPosition.y, targetPosition.z);
}
else
{
targetPosition = new Vector3(targetPosition.x - followAhead, targetPosition.y, targetPosition.z);
}
transform.positon = targetPosition;
}
}