Compile Error with empty message, version 5.2.2f1

Hi

I’m having compile errors but can’t figure out which one or what the problem is because the is no Error message:

I check the Editor Log but I’m can’t figure out what’s wrong:

[…]
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_WIN
Assets/Plugins/iTween/iTween.cs
Assets/Plugins/iTween/iTweenHinting.cs
-r:“C:\Program Files\Unity\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll”
-r:“C:\Program Files\Unity\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll”

-----CompilerOutput:-stdout–exitcode: -1073741502–compilationhadfailure: True–outfile: Temp/Assembly-CSharp-firstpass.dll
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll

However there isn’t a “Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll” or a “Temp/Assembly-CSharp-firstpass.dll” I guess that’s the problem that they can’t be created.

Goggling for the exitcode: “-1073741502” didn’t help anything, I’ve read many different Threads, but couldn’t find a solution.

Another thing I’ve seen is that Unity won’t recompile the sources if I change something, moving files won’t help (the error goes anyway when no scripts are there, once any script is there I get the error), editing doesn’t trigger a compile. I tried with removing the iTween plugin and reducing the sources one by one, didn’t work. As soon as I add an “NewBehaviourScript.cs” script the empty error appears.

I’m working with visual studio community where I can compile the sources without errors, but Unity for some reason won’t do it…

I’d much appreciate any help.

Here is the full Editor Log:
[58662-editor-empty-compile-errorlog.txt|58662]

Could get a Error message on another computer and it’s the same as mentioned in this Thread:
http://stackoverflow.com/questions/33798455/creating-managed-dll-for-unity-fails-with-error-when-importing-into-unity

Which lead to this:
http://forum.unity3d.com/threads/5-2-1p3-mono-cecil-assemblyresolutionexception-unityengine-ui-dll.361666/

I could actually solve it with manually deleting all remains of Unity and Monodevelop after the deinstallation (ex. C:\Users[YourUserName]\AppData\Local etc. ) and then reinstalling 5.2.3f.

Changing locale has not worked for us. It has happened twice now. Only thing that has worked has been a fresh install.

I had this issue with Console Pro which was logging an empty error at "Script: 0". Swapping back to the built-in Console actually displayed the error.

I’ve read also that opening the Editor Log via the menu on the top-right of the Console can help track it down too.


Also if it helps anybody - the error I had was to do with a ScriptableObject having a method called Update which took arguments.