Hi all,
Trying to get my dev environment set up for HoloLens…
I think I have all the right versions of things…
Win10 SDK: v10.0A
Unity: 5.4.0b14-HTP
VS2015: 14.0.25123.00
.Net Framework: 4.6.01055
I build a Unity project like this:
Then I try to build in VS but I get these errors:
It seems like there is some sort of reference that is not being set properly by Unity, or perhaps I need to change some configuration. Has anyone seen these errors before? Any ideas of where to look?
Thanks
I had some similar issues. I clicked off development build, then once the build is in VS try rebuild all.
Ah OK, that took care of most of the issues, but not I am having trouble with it finding the Unity DLLs
Which is strange because that file exists in my workspace…
Only thing I can think is different versions of .Net, different target architecture, or something messed up with the path…
Do I need to be using 32bit version of Unity or something??
Hello,
Did you install the metro support using the installer from the technical preview site? You need the unity editor and the metro support installer.
Thank you,
Wesley
Looks like you’re hitting this bug:
Build the game into directory without spaces. This should be fixed in future builds.
That did it! Thanks!
Might be a good idea to put that in the “Known Issues” sticky. I looked there and didn’t see anything.