Compile to Android gives problems with Detonator package

Hello everybody!

I’m still spinning around my Android labyrinth. The last problem I have had is on the compilation. I tried making a Windows compilation and everything went fine, but when I made the Android compilation I had this error message which doesn’t let me continue compiling:

Assets/Standard Assets/Detonator/TestScene/DetonatorTest.js(102,93): BCE0019: 'size' is not a member of 'UnityEngine.Component'. 

Assets/Standard Assets/Detonator/TestScene/DetonatorTest.js(105,63): BCE0019: 'detail' is not a member of 'UnityEngine.Component'. 

Error building Player because scripts had compiler errors

This don’t seems to be anything related to what Android supports or not so… I really don’t understand these errors.

I got this same issue with the package.

To fix it I deleted the package contents from my project then re-imported it

Thanks for your answer, RolfHarris, but I tried that twice and didn’t seems to work.

However, I discovered that DetonatorTest.js is not actually essential to run the explosion so… I just deleted it. Now I have been ale to compile the app as .apk.

So thank you very much for the attempt, I was a bit blocked and this served me to get going deep inside the problem.