Compiled shader - which platform uses "glesdesktop" ?

The title is the question: Compiled shader - which platform uses “glesdesktop”?

OSX ( and probably linux in u4 )

Ah, ok - So it is for the stand alone builds on OS X? The editor on OS X does not use it.

not 100% sure what version of compiled shader unity uses in editor, I would guess glesdesktop in editor when no emulation is selected on ios ( and always on osx platform in editor )

In my shaders, I’m not seeing any difference between gles and glesdesktop. However, opengl has to manually define the precision modifiers to compile to nothing. I’d like to know why they all exist.

No, they use opengl, and don’t use gles or glesdesktop. You find OpenGL E(mbedded)S(ystem) on mobile since it’s a subset. As Jessy says, gles and glesdesktop seem to be the same so I’m not sure why it exists either.

–Eric

NativeClient