Hey,
im new to Unity. I solved the Essentials Pathway and want to go on with the “Get Started with the Creator Kit: RPG”:
[ Creator Kit: RPG | Tutorials | Unity Asset Store](http:// Creator Kit: RPG | Tutorials | Unity Asset Store)
I followed the first steps to set up my unity project but when i import the asset i get compiler errors, which i am not able to understand or to solve.
Compiler Errors:
Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(8,26): error CS0433: The type ‘IsometricRuleTile’ exists in both ‘Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ and ‘Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’
Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(19,32): error CS0115: ‘IsometricRuleTileEditor.RuleMatrixOnGUI(RuleTile, Rect, RuleTile.TilingRule)’: no suitable method found to override
Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(72,32): error CS0507: ‘IsometricRuleTileEditor.ContainsMousePosition(Rect)’: cannot change access modifiers when overriding ‘public’ inherited member ‘RuleTileEditor.ContainsMousePosition(Rect)’
I added an example picture of the errors in the c# script, if you need more → let me know
Do i have to download/install/add more librarys or anything else to my unity environment?
Is anyone having same issues?
Does anyone know how to fix?
I already tried to set the editor version to the same one, which the project/asset has…
THANK YOU