I had it set to web player and had no compiller errors now that i switch to android i come up with this
Assets/Scripts/VideoController.cs(9,17): error CS0246: The type or namespace name `MovieTexture’ could not be found. Are you missing a using directive or an assembly reference?
my code for VideoController.cs is
using UnityEngine;
using System.Collections;
public class VideoController : MonoBehaviour {
// Use this for initialization
void Start () {
MovieTexture movie = renderer.material.mainTexture as MovieTexture;
movie.Play();
}
// Update is called once per frame
void Update () {
}
}