Compiling messes up things

Hello,

I was working with a friend on a project for over 2 months and finally we are ready!:sunglasses:

We tried to compile it but the compiled game has FPS lower than the Unity editor, even on lower quality settings, (Which is terrible because there are some actions that are set to be done cording to the music background) and the Unity Pre-made water is set on the “simple” , not the “Reflective” Water Mode we had set it.:frowning:

This is my PC settings:
Windows 8, 64X bit, 8GB Ram

Any help would be appreciated.:slight_smile:

BUMP