Hi, i just create a project that for some reason it took long time just to build it.
Upon further observation turn out compiling
"hidden/Universal Render Pipeline/Fallback" took more than 15 minutes.
Already tried to
- delete the library
- re-import the asset
- migration it to new project
but the problem still exist.
But when i change it to BIRP or update the unity version to 2022 the build time suddenly went to normal, and the problem only happen on this particular project, this project doesn’t even touch 300mb, but the build time more than 35 minutes
(this was my 5+ attempt to build the project)