I’m planning on going to University to study Computer Science for Games Development and I’ve worked with Visual Studio’s in the past (specifically programming in C#). I figured I should probably acquaint myself with an engine to get some sort of grasp on what I’m going to be learning, the only problem being I don’t know where to start. The tutorials provided seem to assume that I know stuff I don’t, which is why I’ve turned to the forums. I’m hoping someone can help me get started and answer all the dumb questions I’ll most likely be asking.
Also it’s 1:53AM and I am tired, so I won’t be responding until later. Thanks in advance!
The tutorials cover everything. It may seem like they’re glossing over stuff at times, but it’s only because you need to kind of just grasp concepts at a high level so you can get through the basics. Fear not… you’ll come back around and hit everything at a deeper level later on, whether it’s in more advanced tutorials or through reading the API documentation or the manual.
Go back and give the tutorials a shot. Start at the beginning, and diligently follow along through each one. I like to have at least 2 monitors (or a second device you watch the tutorial on for easy pausing and switching back to the editor).
Good luck!
I would also suggest to give yourself some degree of direction, find something small and achievable: like implementing a digital tic tac toe you can play with friends. You’d be surprised how much can be learned on a tiny project!