Help :((
Edited to add: upon further researching, pretty sure the gist of it is:
I imported an asset made with a new(er) version into my project,
which still uses an older version, apparently one of the worst things you can do in Unity.
Can I still salvage this somehow or am I screwed?
(If the answer is someone with coding skills and patience will need a lot of time to fix it, then it means I’m definitely screwed, because I have neither of those things, lol)
I’m having this horrible compilation errors after I imported an asset from the Asset store and it asked me to update dependencies and I clicked yes (Stupid, I know)
I didn’t realize when exactly these compilation errors showed up, but I’m guessing since then?
Picture related, the errors in the console.
Deleting the Library Folder + restarting didn’t help and literally did nothing.
Reset Packages to Default just fucked up all the packages, because afterwards I had massive other errors about scripts, that I can’t delete
I’m an artist so if there is anything to be done in Visual Studio code, I’d be very grateful if it was explained like talking to a 7 year old
Also please don’t use any overcomplicated coding lingo and assume I will understand everything, thanks
I’m not completely clueless, but keep in mind, still an artist
What I’ve done since now was “Oh, I imported an asset and now I have compliation errors? Better delete the imported scripts mentioned in the console!” and that pretty much helped every time.
But now it’s something in the Library folder?!
What gives :(( What can I do?
I desperately need to access Play Mode this weekend because I need to record myself walking around in the room I’ve built, so if anyone can help me I will be eternally grateful <3
Btw, just in case it’s important in any way or form, it was this asset: https://assetstore.unity.com/packages/3d/props/wine-glass-bottle-124055