Hey guys
I am getting warning spam when building my game using compressed Android icon textures. It happens every time I built, and it spams the message multiple times - 6 times per build.
Also, will there be a way to turn this warning off? I know the icon is set to compressed, I don’t need to be told every time I build. ![]()
Instead of a console warning, Unity could show a dialogue box when the user sets the Android/iOS icon to a compressed texture (via the Player Settings panel). Just a suggestion. I like to make sure I squish every error and warning when building my game.
