Hi there,
I building a 2D uGUI game which will be portrait but dring gameplay it’ll work in both orientations (landscaep/portrait).
So how can i achieve that?
Thanks
Hi there,
I building a 2D uGUI game which will be portrait but dring gameplay it’ll work in both orientations (landscaep/portrait).
So how can i achieve that?
Thanks
BUMP
I googled it for you, a skill that will require less patience than waiting hours for answers.
This should help.
Ha Ha, thank you for your reply but this is not what im asking.
What im asking is lock the device orientation on portrait for few scenes but on one scene enable auto ration. Currently its a player setting where either you can choose auto or portrait.
Oh ok, seems like i got that wrong
I have not done any mobile development, but this seems like it should allow you to change orientation at any time.
Maybe someone else has actual experience with it…