Conditional using assembly statement

Hi there,

New to unity, wondering if it’s possible to do the following:

#if UNITY_WP8 //If running on Windows Phone 8
     using someAssembly;
#endif

Naturally this doesn’t compile, hence the Q, but is there anyway to do this?

This is all in aid of trying to reference a windows phone IAP plugin that’s causing me errors when referencing.

This actually turned out to be quite a silly question, too late, too little coffee it seems xD.

I was going to delete, but just in-case someone thinks the same thing…

#if UNITY_WP8 //If running on Windows Phone 8

    using someAssembly;

#endif

Is just not needed, why need the using?

 #if UNITY_WP8 //If running on Windows Phone 8

     someAssembly.TheMethodYouWantedToCall(YeahImStupid);

 #endif

And off to grab that coffee I go :stuck_out_tongue: