Config joints orbits aggressively around the attached rigidbody

Hey folks, I have a VR Rig setup where the main rig controls tracking and input, whilst the physics rig holds the hands and handles the collisions.
6379386--710604--upload_2020-10-3_21-4-50.png Peak editor to show components
The problem is, I have the PhysicsHandLeft & Right with a config joint that is attached to the LeftHandController & Right. It works and they definitely collide, but they freak out and seemingly orbit around it like the earth around the sun, only it’s aggressive and freaks out. Occasionally it flies away with a constant force.


Fixed this a while ago but forgot to mention. The hands were colliding with themselves causing a freakout.