Hi guys,
Just wondering is it possible to set up everything inside unity editor so that when you hit build and open the project in xcode there will be no errors/issues and you can simply archive?
The two main issues i’m having is provisioning profile and code signing.
While I can do this manually in xcode every time i build, it’s extremely tedious and time consuming. I’d like to set it up once, not once each time i build.
Any help would be appreciated.
Thanks,
Primoz