Configuration of IOS settings in unity editor

Hi guys,

Just wondering is it possible to set up everything inside unity editor so that when you hit build and open the project in xcode there will be no errors/issues and you can simply archive?

The two main issues i’m having is provisioning profile and code signing.

While I can do this manually in xcode every time i build, it’s extremely tedious and time consuming. I’d like to set it up once, not once each time i build.

Any help would be appreciated.

Thanks,
Primoz

You can setup code signing in unity, you need to find your apple team id and enter it into unity, it will then be auto selected.

The only thing I cannot get automated are the ‘capabilities’ I have to turn on In App Purchases each time which is a little annoying, but less annoying than not having your code signing setup.