Once we import the BIM model, is there any tool within Unity Studio to configure IoT (i.e., position the IoT Streaming Data to be displayed) or can we create an IoT configuration plug-in to integrate with Unity Studio? If yes, how?
While running unity3D runtime, would we be able to add a plugin to display IoT streaming data along displaying 3D rendering model? if yes, how?
I am new in this unity platform. During runtime, do we simply run the model data within the unity3D runtime environment? Or do we compile the model data into unity3D runtime
Also not much of your post made sense. What do you mean “compile the model data into unity3d runtime”? What about display “IoT Streaming data alongside 3d rendering model”? What exactly is the data. IoT data comes in many forms, from many devices.
Perhaps I just dont know enough on the topic but I am pretty sure even for someone who is an expert in this field, this will be a confusingly written question so I recommend clarifying a bit on what it is exactly you are trying to do. What the devices are, what your displaying, etc etc.
Dont try and explain it in a technical way, just explain a high level goal on what you are trying to do because the technical explanation above has just muddled things rather than clarified them
Sorry, I am very new in Unity. I am exploring the possibility of using unity to create an application to monitor and control the temperature and lighting of a building. My questions are:
Does Unity or any 3rd parties plugin Support Azure IoT streaming data? The temperature value is numeric. Lighting value is binary (1 or 0).
Can Unity support streaming data displaying on the 3D rendering model display?
Can Unity support custom control (e.g temperature slider control, Light on/off switch?