Hi, Guys. I have some problem with integrating your SDK in Unity. When I entered app settings in window/GREE and then push button CONFIGURE I get three errors:
ExecCommand failed: Assets/Editor/GREE/Android/keystore/keystore.bat C:/Users/Sergey/.android/debug.keystore android androiddebugkey android Assets/Editor/GREE/Android/keystore/tmp.bin
UnityEngine.Debug:LogError(Object)
CommonUtil:ExecCommand(String, String) (at Assets/Editor/GREE/CommonUtil.cs:106)
ApplicationSettingsManager:GetKeyStoreMD5() (at Assets/Editor/GREE/ApplicationSettingsManager.cs:265)
ApplicationSettingsManager:ExportBuildSettingsForAndroid(Account, DevelopmentMode) (at Assets/Editor/GREE/ApplicationSettingsManager.cs:301)
ApplicationSettingsMenu:ExportBuildSettingsForAndroid(Account, DevelopmentMode) (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:675)
ApplicationSettingsMenu:OnGUI() (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:297)
UnityEditor.DockArea:OnGUI()
ExecCommand failed
UnityEngine.Debug:LogError(Object)
ApplicationSettingsManager:GetKeyStoreMD5() (at Assets/Editor/GREE/ApplicationSettingsManager.cs:267)
ApplicationSettingsManager:ExportBuildSettingsForAndroid(Account, DevelopmentMode) (at Assets/Editor/GREE/ApplicationSettingsManager.cs:301)
ApplicationSettingsMenu:ExportBuildSettingsForAndroid(Account, DevelopmentMode) (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:675)
ApplicationSettingsMenu:OnGUI() (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:297)
UnityEditor.DockArea:OnGUI()
CryptographicException: key is null
System.Security.Cryptography.RijndaelTransform…ctor (System.Security.Cryptography.Rijndael algo, Boolean encryption, System.Byte[ ] key, System.Byte[ ] iv)
System.Security.Cryptography.RijndaelManagedTransform…ctor (System.Security.Cryptography.Rijndael algo, Boolean encryption, System.Byte[ ] key, System.Byte[ ] iv)
System.Security.Cryptography.RijndaelManaged.CreateEncryptor (System.Byte[ ] rgbKey, System.Byte[ ] rgbIV)
ApplicationSettingsManager.EncryptConsumer (System.String plainText, System.Byte[ ] key) (at Assets/Editor/GREE/ApplicationSettingsManager.cs:412)
ApplicationSettingsManager.ExportBuildSettingsForAndroid (.Account account, DevelopmentMode devmode) (at Assets/Editor/GREE/ApplicationSettingsManager.cs:335)
ApplicationSettingsMenu.ExportBuildSettingsForAndroid (.Account account, DevelopmentMode devmode) (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:675)
ApplicationSettingsMenu.OnGUI () (at Assets/Editor/GREE/ApplicationSettingsMenu.cs:297)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture)
Can you tell me what I’m doing wrong.
What could it be?