Confining Perspective Cinemachine Camera

Hello everyone!

I’m working on my first 2D platformer game and its been great! I was trying to use a Perspective Camera in order to achieve the parallax effect, however, I can’t seem to be able to confine the camera with Cinemachine’s Confiner Extension. If I switch the camera to Orthographic instead of Perspective, the Confinement works fine.

Is there a way I’m missing in order to utilize a Perspective Camera with Cinemachine in a 2D project and be able to properly confine it?

Thank you all in advance!

Regards,

Vor

Hi
For Perspective Camera, you need to use a 3D confiner currently. For example a Box Collider.
We may address this in a later patch.