Conflict between string.h and string references when building Hololens solution

I am running into a strange error after building my Hololens project in Unity. There seems to be a conflict between a string.h file and the cstring reference. I then get a bunch of errors with references such as
memchr is not a member of global namespace.

I am quite new to Unity and struggle to understand what the error could be. As far as I understand the problem is that the name String.h conflicts with a standard C++ header file called cstring which also contains C standard library functions like memchr.

Any idea how I could fix the problem?