In my scene there are a number of scripts active. I have a script to use a gamepad to move around my camera (viewing through the rift). Another script spawns enemies, which I can adjust the spawnrate of with sliders in the component inspector.
Now here is the issue. When i start the game, the gamepad/camera script works fine, but when I tweak the spawnrate of the enemies in the (unrelated) inspector, my gamepad stops working.
any ideas what could cause this, or if this is a known bug, would be very welcome!