Conflicting Keys

The behaviour of hotkeys is broken in Unity 6.
You can not have for example, “F” to set front view and “Shift & F” to Focus.
For some reason they are conflicting…They are 2 completely different inputs, this behaviour needs to be addressed fast because it’s stupid. It never done this before, so has to be down to a bug, or even worse - a design decision that came from a 12 year old.
Or am I doing something wrong?