Confusion about the particle system trigger

Hello, I have a dragon that breathes out flames. I’m trying to make the flames damage the player by enabling the triggers of the particle system. Yet, when I check whether the player received any triggers, I found none. However, When I set the triggers enter to kill, the particle is indeed killed when touching the player. Does anyone know an optimal way to tackle this issue?
DragonParticleSystemProblemReference-ezgif.com-video-to-gif-converter

Configure a particle trigger.

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Solved it. Thanks!

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