Somewhere, somehow, everytime I push number 1, I get added to whatever GO is selected at the time, a “Constant Force” a "Rocket"and a “Homing Missile”(allscripts). Theyre not actually in my hieracy anywhere, So does anybody have the faintest where these are coming from? they are in my project window… But not my Hieracy… Im using a few wizard scripts from the wiki, but I cant see how they would be doing this…
Yeah like I want to turn everything into a heatseeking missile… :?:
Thanks
AC
Just a note, I removed SelectTexturesUsedInSelection from the wiki because it didn’t work very well (I don’t think it worked at all in some newer build) and it’s kind of made obsolete by Select Dependencies feature of 1.6. It did the job at the time I made it, though.
Now, I don’t know what the problem is from looking at that… Again, really weird problem!
I believe this is Unity’s new mindreading feature, which approximates what you are thinking about at the time and attaches the asset that best matches to your GO. I don’t really know what this implies about Targos’s subconscious.
Must be the fact that I want to kick my computer in the face these days. Beautiful cars going round and round in circles, constant errors…I think its time I got an easier hobby :x
AC