Connecting a standalone player to Facebook

Hey everyone,

I would like to post the player’s score/achievements on his personal Facebook wall through a standalone Unity3D game. I’ve googled around but couldn’t find a lot of info. UnityPrefabs.com have something that accomplishes this but it is meant for a WebPlayer.

I know that I have to redirect the user to a Facebook authentication page (tried this with Unity’s own Application.OpenUrl() function) but I’m having some difficulty in detecting and retrieving the URL redirect and token from the standalone player. In Web Player this shouldn’t be a problem and in fact solutions already exist for this but not for standalone (as far as I know).

Can anyone put on the right track and how to go about this?

Regards,
Clayton

not tested it myself, but this guide is around:
http://www.ifc0nfig.com/accessing-facebook-within-unity/

Hey,

Thanks a million, exactly what I needed! Thanks!

Regards,
Clayton

Hey Cleyton, I know its a very old post but I am looking to do something similar and have no experience with Facebook. Can you share the solution pls. The above link is not working

Regards
Mohit

Internet Archive.

https://web.archive.org/web/20131224043734/http://www.ifc0nfig.com/accessing-facebook-within-unity