Is it possible to connect to Bluetooth Low Energy devices within Unity when using the Play to Device app on a physical Vision Pro device?
I know on the Vision Pro Simulator that this isn’t possible, however I’m wondering if it is possible on the physical device. Or do I need to create a build each time I make code changes and run it through Xcode to test this functionality?
Thank you in advance for your assistance and guidance! I greatly appreciate it!
It appears that there is a visionOS system limitation per app to only allow 1 device for connecting Bluetooth LE devices on the Apple Vision Pro. Can you @AndrzejUnity or another Unity developer verify this?
Sorry, I don’t know anything about this. I was going to suggest that you ask on the Apple Developer Forums, though it seems like this has come up there recently and the answer is something like “there’s a limit, it can change, and there’s no way of knowing ahead of time what it is.”