Connecting scenes navmeshes

hi i’m trying to do an open world by putting terrains together and each terrain have its own navmesh ,im trying to use off mesh links to move from one navmesh to the other but i can’t get it to work i’m using the navmeshagent.move() to move the player ,and not the set destination ,is there any way to get around this?
thanks for the help !

do a teleport? it doesn’t have to be extreme or noticeable… Just do a teleport from the closest even number on the other terrain and setup a .02 trigger to make that happen :slight_smile: