Are there specific steps to get MonoDevelop working on a Mac for the beta?
The Console is showing the stack trace correctly, but double clicking a line does nothing.
Unity Preferences >> External Tools >> External Script Editor is set to Monodevelop(Built-In) by default and all the boxes are checked.
I upgraded to the beta from the latest release of 5.3 and tried a separate install of 5.4 beta. Neither worked. If I switch back to 5.3, Monodevelop behaves correctly.
Searching this problem off the forums only comes up with ideas for Linux installations.
I can’t imagine that Mono in the Beta doesn’t work on Mac, so I’m guessing I missed something during the install/setup process or instructions.