I need to be constantly checking if you’re touching the floor/wall in my game, so is there a way to constantly check for a collision w/ a tag, instead of OnCollisionEnter2D/Leave2D?
I need to be constantly checking if you’re touching the floor/wall in my game, so is there a way to constantly check for a collision w/ a tag, instead of OnCollisionEnter2D/Leave2D?
Hello, @Imnooby.
Yes there is, OnCollisionStay2D.