Constant errors since 5.4.0f3 update

I am getting the following errors since I have updated to 5.4.0f3:

  • IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second)
  • SUCCEEDED(hr)
  • rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()

75474-unityerrors.png

They don’t display any call stack that could help me track them back to any script.

Any idea of what could be the cause? Thanks.

Try to “Reimport all” assets. it’s a nightmare but worked for me.

i also have this but only
SUCCEED.hr
rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()

it has something to do with lighting because if i move a light or change a light setting this seems to happen