Anyway to tell unity to use directx 10 so that I can have more than 256 constant registers?
unity can’t use dx10
Unity at the time is DX9.0c and SM3 at max only, without the pragma the shaders actually are SM2 by default.
Anyway to tell unity to use directx 10 so that I can have more than 256 constant registers?
unity can’t use dx10
Unity at the time is DX9.0c and SM3 at max only, without the pragma the shaders actually are SM2 by default.