constant velocity?

hey guys =)

i’m trying to make an object move at a constant velocity. i applied force to the rigidbody and it move in the intended direction… but it accelerates exponentially. how would i go about fixing this? would a loop work? any help would be greatly appreciated!

cheers,
matt

P.S. i’m coding in C#

In other words if you want it to stop accelerating, stop appyling a force.

You can check its velocity and if it is higher then you want do not add more force for that update and the drag will slow it down keeping it at a constant speed.

Or

Look at that.

oh lol didn’t think of taking away the friction haha

thanks for the replies and the great links!

thank you very much,
matt