Hi, was just wondering if Cinemachine has a built in boundary constraint for a camera?
I would like to stop my camera from moving outside a Bounds object, but still look at my object
Hi, was just wondering if Cinemachine has a built in boundary constraint for a camera?
I would like to stop my camera from moving outside a Bounds object, but still look at my object
Yes, there is a confiner extension:
https://docs.unity3d.com/Packages/com.unity.cinemachine@2.3/manual/CinemachineConfiner.html
thank you so much