Context menu items missing in Animator window

Edit: This bug report’s a duplicate, see the reply below.

Right clicking in the animator window only shows the options Create state, Create sub-state machine, Paste, and Copy current state machine, even when the mouse pointer is over one of the states.

I’ve never used Unity on windows, but from what I’ve been told there should also be at an item to make the state the default and one to add a transition, possibly more. I’ve noticed that, for example, in the project window, the context menu also doesn’t change regardless of where you click, but there are no missing items there (as far as I can tell).

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It’s reported here and has a reply stating that the fix will be in the next build: