I tried everything I found and nothing has worked so far. I just have a simple audio clip playing and need it to keep paying during the scene change. I won’t need it again after its done. I don’t need anything else fancy like having another clip start up again, just a simple script to keep this audio with me during the change.
And maybe have everything turn black for like 2 seconds during the change to?? I don’t need to bring anything else over expect the audio. Any ideas??
I was also looking for an answer to this question, and came up with these previous questions on the same topic:
Playing music while scenes change? - Unity Answers
[SOLVED] Issue with music and Don't Destroy on load - Unity Answers
Audio or Music to continue playing between scene changes - Unity Answers
Seems to be that this isn’t possible without Pro, but several possibilities have been offered in the above links.
Hope this helps.
If the previous links did not help hopefully this should. Essentially you need to persist a gameObject when loading your new scene. This should help Persist gameObject