If I continue keydown “DownArrow” this key and don’t relax, then do something.
How can I write this code: continue keydown each key and don’t relax
Thanks!
type:
If (xxxxxxxxx) {
}
If I continue keydown “DownArrow” this key and don’t relax, then do something.
How can I write this code: continue keydown each key and don’t relax
Thanks!
type:
If (xxxxxxxxx) {
}
Have you checked out Input.anyKey?
Maybe Input.GetButton?
So it would be
if (Input.GetButton("Jump")){
/stuff
}
if(Input.GetKey(insert your flavor here))
something like this
I’m OK
thanks everbody ![]()