Hi, I checked out the other threads and there is no activity on most of it since 2015. Is it still impossible to play audio only in the background when I press the home button?
I’ve tried quite a few things with no success on iPhone. On Android however it is sort of possible. I used a Native Audio Android asset from the asset store and was able to get tracks playing in the background.
For iOS check out this thread: How do I get the audio running in background (iOS)? - Unity Engine - Unity Discussions
I’ve discovered that PlayScheduled also works with this technique so you can queue up multiple tracks. I’m working through the Android side of things now.
Hi, Can you tell me which asset you used for playing audio in android when application is in background?