On the forum, I’ve researched: looks like having Unity play a little movie requires Unity Pro and using “Movie Texture”?
I’m wondering if Unity is the write program for this:
We have sequences of fully rendered animation (targa sequence) from 3DS Max, would like to make an iPad app where the user can mouse over and control the animation forward and reverse, or click a button and load in a new animated sequence. There may be up to 10 different image sequences. Will regular Unity accommodate this without a lot of coding? Or do we have to bring the 3D models into Unity and control those?
Thanks
Rob