Control Schemes + Join Players When Button Is Pressed Bug

When I have Control Schemes added, every time I press a button the Player Input Manager instantiates a prefab (it doesn’t stop at 1 per device). This is problematic because whenever my character jumps, it creates a new prefab.

This bug doesn’t happen when I have deleted all my control schemes (it stops at 1 per device).

Hope you guys can take a loot at it! :smile:

Sounds like there’s no pairing of devices happening. What’s the list of device requirements in the control schemes you have?

Keyboard and mouse is all! :smile: I just have 1 control scheme D:

Could you post your .inputactions file?