Hi all,
I’m trying to create an effect that associates two players positions to separate areas of a map. When one player leaves the map their respective audio channel should become more quiet. When both players are off the map both channels should be silent.
The best suggestion I’ve gotten so far has been to use two audio mixers – one set for the left and the other for the right – and control their volumes separately. This should solve the problem but I can’t find any documentation explaining how you’d pan an audio mixer in the first place.
Does anyone have ideas for other approaches for solving this problem or documentation on how to pan audio for a mixer? (not a source)